It's a generator plugin that lets you take a simple object and create something that combines the best of mathematical-based processes with the random and organic nature of the more playful side of 3D. So you can find Cinema 4D tutorials that mix third-party Modifiers and Effectors with native tools, use Turbulence FD to convect X-particles and then visualise them with the Hair shader, shatter meshes with Nitroblast and then animate them with Signal Every now and then you find a plugin that doesn't offer a means to a particular end, but inspires you to investigate further nonetheless. One of the best 3D modelling software packages, the way Cinema 4D is structured means, not only are these plugins nicely integrated into the app often seamlessly at timesthey all play well together.
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